DEADLOCK
One Norwegian operative, Deadlock, lays down cutting-edge nanowire to lock the battlefield down against even the deadliest assaults. Nobody escapes her watch. Nobody survives her relentless ferocity.
Deadlock is the Sentinel built to make aggressive pushes expensive. Her GravNet grenade forces every enemy caught in its area to crouch and removes their ability to jump, which leaves defenders hiding behind cover suddenly exposed mid-push. Barrier Mesh lays an impenetrable wire across a corridor, cutting enemies apart and forcing long rotations. Sonic Sensor picks up footsteps and nearby loud noises to trigger a stun, so anyone walking or firing close by is briefly disabled. Her Annihilation ultimate launches a Nanowire that cocoons the first enemy it hits and drags them toward Deadlock unless teammates destroy the cocoon. A cocooned player can't be revived by revival abilities. Because she turns isolated pushes into near-guaranteed trades, Deadlock is especially strong at stopping lone flankers from wiping the whole team.← ALL AGENTS
TACTICAL KIT
ABILITIES AND SKILLS
Equip a Barrier Mesh disc, then fire it forward. Where it lands, it raises barriers out from that spot that stop character movement.
Equip and deploy a Sonic Sensor by firing. It watches its zone for enemies making noise; when footsteps, gunfire, or loud sounds are picked up, it concusses that area. The sensor can be picked back up and REDEPLOYED.
Equip a GravNet grenade. Fire to throw it, or alt fire to lob it. On landing it detonates, pinning anyone inside so they must crouch and move slowly.
Equip a Nanowire Accelerator and fire a pulse of nanowires that latches onto the first enemy it touches. The cocooned enemy gets dragged along a nanowire path and dies unless freed. The cocoon can be destroyed.
