CONTROLLER

CLOVE

Clove is a Scottish troublemaker with a knack for mischief. Enemies feel it mid-fight and after the fall. The young immortal keeps foes guessing, even from beyond the grave. Return to the living is only ever a moment away.

Clove plays by rules nobody else does. Their abilities keep working after death, which makes them the only truly unkillable controller in the game. Not Dead Yet opens a revival window after Clove dies: get a kill within seconds and Clove returns with partial health. Ruse lets Clove drop smokes from anywhere on the map, and those smokes can still go off after Clove has been eliminated. Pick-Me-Up speeds Clove up and restores health once Clove scores a kill, pushing a more aggressive style over sitting back and smoking. Meddle decays a target area, temporarily lowering enemy maximum health. Teams that celebrate the first pick too early get punished, since the round isn't over while Not Dead Yet is still live.
← ALL AGENTS

TACTICAL KIT

ABILITIES AND SKILLS

Pick-me-up
[C]

PICK-ME-UP

Activate to drain the life force of an enemy Clove damaged or felled, granting haste and a temporary health boost.

Meddle
[Q]

MEDDLE

Equip an immortality essence fragment, then fire to hurl it. Once it hits the ground it detonates after a brief pause, temporarily Decaying every target it catches.

Ruse
[E]

RUSE

Equip to survey the field. Fire to mark where Clove's clouds settle; alt fire locks them in and releases clouds that obscure vision in those spots. Usable after Clove dies.

Not Dead Yet
[X]

NOT DEAD YET

Upon death, activate to come back. After revival, Clove has a limited window to secure a kill or a damaging assist or die again. Reactivate to end it early.