VIPER
Viper wins fights before the first shot lands. The American chemist, a Controller, fills the battlefield with toxic devices that deny ground and cut off enemy sight lines. If the poison doesn't finish a target, her mind games usually will.
As a controller who sits at the heart of a team's smoke-and-slow setup, Viper rewards players who have memorised every angle of a map, and in skilled hands she can become arguably the most potent controller in the game. Her Toxic Screen lays a long wall of chemical gas across vast distances, and any enemy who crosses it takes rapid decay damage while their maximum health is temporarily reduced. Poison Cloud drops a portable, orbiting cloud that can be picked up and redeployed, which saves economy while keeping her flexible. Snake Bite places a slow, decaying puddle over a target area, making it essential for forcing enemies off spike defuse attempts. Her ultimate, Viper's Pit, releases a large cloud of deadly gas that she steers in real time: enemies inside decay rapidly, and Viper gains wallhack-like vision of everyone within. She is the pick for counter-picking double-controller lineups and punishes any enemy who tries to force a defuse.← ALL AGENTS
TACTICAL KIT
ABILITIES AND SKILLS
Toxin builds up steadily over time and refills itself, and that toxin powers your abilities. Any enemy who passes through Poison Cloud, Toxic Screen, or Viper's Pit is immediately hit with at least 30 Decay, and their Decay level climbs the longer they stay in it.
Equip a chemical launcher and fire a canister that shatters on the floor, leaving a lingering chemical zone that damages enemies and applies Vulnerable.
Equip a gas emitter and fire to throw it; it stays on the map for the full round. Alt fire to lob it instead. Use the ability again to make a toxic gas cloud that Decays enemies inside, spending fuel to do so. Before the round starts you can pick the emitter up and redeploy it, and it can be re-used more than once during the round.
Equip a gas emitter launcher that penetrates terrain. Fire to lay down a long line of emitters. Re-use the ability to raise a tall wall of toxic gas that Decays opponents who cross it, at the cost of fuel. It can be re-used more than once.
Equip a chemical sprayer. Fire to spray a chemical cloud in every direction around Viper, forming a large cloud that Nearsights players and drains the health of enemies inside it. Hold the ability key to disperse the cloud early.
