TEJO
Tejo's ballistic guidance system is built to force enemies off their ground, or out of the fight entirely. Behind it stands a veteran intelligence consultant from Colombia, whose targeted strikes keep opponents off balance and under his control.
Tejo is a long-range initiator who applies pressure from safety, letting his team take ground without stepping into danger. Stealth Drone offers controllable reconnaissance: send it ahead to scout a site and tag enemies, then pull it back before it is destroyed. Guided Salvo drops rocket clusters on chosen spots, damaging and slowing anyone in the blast zone, with no line of sight required. Arclite Strike sends a charge along a surface that stuns any enemy touching that wall segment, making it a distinctive way to flush out players hiding against walls. Special Delivery throws an arc-targeted grenade that reveals and slows enemies on concussion. Tejo gives his team far more information when taking sites than standard initiators do, in exchange for less personal dueling power and steadier utility output.← ALL AGENTS
TACTICAL KIT
ABILITIES AND SKILLS
Equip a stealth drone. Fire to toss it forward and take direct control of its movement. Fire again to set off a pulse that Suppresses and Reveals any enemy it hits.
Equip a sticky grenade. Fire to launch it; it sticks to the first surface it touches and detonates, Concussing and damaging anyone caught in the blast. Alt Fire sends it out with one bounce first instead.
Equip an AR targeting system. Fire to mark up to two target locations on the map. Alt Fire launches missiles that fly themselves to the marked spots, detonating repeatedly for damage on arrival.
Equip a tactical strike targeting map. Fire to pick where the strike starts. Fire again to choose the end point and call in the attack, which unleashes a line of deadly explosions along the strike path. Alt Fire during map targeting cancels the starting point.
