OMEN
From Europe to Korea, Omen is the agent felt long before he is seen. A phantom of a memory, he hunts through shadows, blinds foes, teleports across the field, then lets paranoia take hold as his enemy scrambles to guess where he strikes next.
Few agents turn uncertainty into a weapon as effectively as Omen, which is why he ranks among the most psychologically effective controllers in competitive VALORANT. His Dark Cover smokes can land almost anywhere on the map without revealing where they came from, so he can support his team from angles nobody expects. Shrouded Step gives him quick teleports into positions enemies have stopped checking, often high ground on off-angles. From the Shadows is a global bluff: he can teleport to any point on the map, or cancel and leave the enemy team guessing without committing. Paranoia blinds enemies bunched together in a single corridor. Omen rewards players who plan several steps ahead and predict rotations instead of reacting to them. His main weakness is smoke duration, which is shorter than Brimstone's, so his timing has to be more precise.← ALL AGENTS
TACTICAL KIT
ABILITIES AND SKILLS
Equip to reveal the range indicator. Fire to start a short channel, after which you teleport to the spot you marked.
Equip the blinding orb and fire to lob it ahead. On contact it Nearsights and Deafens every player it touches, and it passes through walls.
Equip the shadow orb to enter the phased world and place and aim the orbs. Press the ability key to launch the shadow orb at the marked spot, where it forms a long-lasting sphere that blocks sight. Hold Fire while aiming to push the marker farther out, hold Alt Fire to pull it closer, and press Reload to switch the targeting view back to normal.
Equip the tactical map and fire to start teleporting to the chosen location. During the teleport Omen shows up as a Shade, which an enemy can shoot to interrupt him, or Omen can press Equip to cancel it himself.
