DUELIST

JETT

Hailing from South Korea, Jett plays with a light, slippery style that lets her take fights nobody else would dare. She weaves through every skirmish, cutting down enemies often before they realise she's there.

Jett sets the standard every entry fragger gets measured against. Updraft and Tailwind let her reposition vertically and horizontally in a blink. Peek a corner, trade shots, and she's gone. The real skill is knowing when to dash in and when to dash out. She works best with the Operator: dash to an angle, land the shot, reposition at once. Bladestorm demands precise aim but rewards aggression, with unlimited bullets on headshot kills. The downsides? Almost no utility for teammates and a steep skill floor. Shaky Jetts become liabilities. Best synergies: Killjoy locks down the site Jett opens, and Sova's recon bolt reveals lines that confirm kills Jett sets up.
← ALL AGENTS

TACTICAL KIT

ABILITIES AND SKILLS

Drift
[★]

DRIFT

Hold the jump key while airborne to glide through the air.

Cloudburst
[C]

CLOUDBURST

Throw a projectile right away that bursts into a short-lived cloud blocking vision when it hits a surface. Hold the ability key to bend the smoke toward where your crosshair points.

Updraft
[Q]

UPDRAFT

Launches Jett instantly high into the air.

Tailwind
[E]

TAILWIND

Activate to ready a gust of wind for a limited time. Use the wind again to push Jett in the direction she is moving. If she is standing still, she is pushed forward. Tailwind charge refreshes every two kills.

Blade Storm
[X]

BLADE STORM

Equip a set of highly accurate throwing knives. Fire throws one knife, and a kill restores knives. Alt fire throws all remaining daggers, but kills don't restore them.