DUELIST

YORU

Yoru, a native of Japan, tears open rifts in reality to slip behind enemy lines without being spotted. He balances trickery with aggression in equal parts, catching each target off guard before they realise where the threat is coming from.

In competitive play across regional scenes, Yoru stands out as a duelist built entirely around deception. Fakeout plays a fake footstep echo in a chosen direction, pulling enemies toward sounds that were never there. Gatecrash places and activates dimensional rifts that either teleport Yoru instantly or act as decoy teleports copying his footsteps. Blindside bounces an unblockable flash off surfaces before it activates, a timing conventional jiggle-peeks cannot anticipate. His ultimate, Dimensional Drift, makes Yoru invisible and invulnerable, letting him roam the map unseen while he drops decoys and marks positions for follow-up plays. Few duelists have a higher psychological skill ceiling: through sustained misdirection he can break coordinated defenses, but only with deep game knowledge and split-second decisions.
← ALL AGENTS

TACTICAL KIT

ABILITIES AND SKILLS

FAKEOUT
[C]

FAKEOUT

Equip an echo that turns into a Yoru mirror image once activated. Fire to activate the image on the spot and send it forward. Alt fire plants an inactive echo. Use converts an inactive echo into a mirror image and sends it forward. Destroyed mirror images explode in a blinding flash.

BLINDSIDE
[Q]

BLINDSIDE

Equip to tear an unstable dimensional fragment out of reality. Fire to hurl it, which sets off a flash that winds up after it strikes a hard surface.

GATECRASH
[E]

GATECRASH

Equip a rift tether. Fire to launch the tether forward. Alt fire places a stationary tether. Activate to teleport to the tether's position. Use to set off a fake teleport. GATECRASH regains a charge every two kills.

DIMENSIONAL DRIFT
[X]

DIMENSIONAL DRIFT

Equip a mask that sees between dimensions. Fire to slip into Yoru's dimension, where enemies on the outside cannot affect or see you. Reactivate to leave Yoru's dimension early.